The curriculum below applies to students who enroll in the University after AY2015.

First-year Students

Students are encouraged to improve reading comprehension and skills for personal expression and management by working in small groups and develop their knowledge about moving images. Students will acquire video production skills through practical training classes and can take a course to develop production skills.

  • Introductory Seminar Ⅰ·Ⅱ
  • Workshop for Visual Image Production Ⅰ·Ⅱ
  • Programming Ⅰ·Ⅱ
  • Content Business Ⅰ·Ⅱ
  • History of Cinema Ⅰ·Ⅱ
  • Japanese Culture and International Exchange
  • Photography and Imaging
  • Visual Image Design
  • Problems and Topics in Art Management
  • Project Management
  • Basic Scenario Writing
  • Computer Graphics
  • Sketching Workshop
  • Scenarios and Concepts
  • Media Arts
  • Mathematics for CG and Games
  • History of Playing and Game

Second-year Students

Students will learn the theory and history of moving images as well as marketing to develop their expertise. They will study in a seminar they chose by areas of study and enhance career development skills in a special course by a professional in the motion picture industry.

  • Proseminar
  • Creative Leadership Seminar
  • Theories of Image Media
  • Seminar in Image Arts and Sciences
  • Psychological Theories of Visual Images
  • Visual Anthropology Fieldwork
  • History of Cinema Ⅲ
  • Digital Archive Workshop
  • Information Industries and Society
  • Content Industries
  • Content Marketing
  • Information Economics and Culture
  • Producers Workshop Ⅰ·Ⅱ
  • Cultural Resources Studies Computer Graphic Workshop Ⅰ·Ⅱ
  • Image Expression Workshop
  • Workshop for Visual Image Production Ⅲ
  • Film Editing Workshop
  • Cinematography Workshop
  • Image Media Technology
  • Interactive Content Creation Workshop Ⅰ·Ⅱ
  • Interactive Programing Workshop

Third-year Students

Students are encouraged to apply their basic knowledge to practice. In Seminar Ⅰ, students will engage in advanced moving image production and carry out research theoretically and practically on issues relating to history, art, society and the international community. They will acquire practical skills and work experience in internships offered by partner companies.

  • Seminar Ⅰ
  • Seminar in Visual Images Ⅰ·Ⅱ
  • English Reading Ⅰ·Ⅱ
  • Regional Culture Contents
  • Global Business Strategy for Entertainment & Media Industry
  • Content Finance
  • Intellectual Property
  • Computer Graphic WorkshopⅢ
  • Sound Editing Workshop
  • Advertising Image Expression Workshop
  • Interactive Media Workshop
  • Human Interface
  • Digital Game Creation Workshop
  • Virtual Reality

Fourth-year Students

Students will improve their understanding of research that focuses on their career path in Seminar Ⅱ and engage in a "Graduation Research Project" which will reflect the learning outcomes of their four years of studying.

  • Seminar Ⅱ
  • Graduation Research Project
  • This curriculum does not cover all courses required for graduation. These courses include general education courses and foreign language courses.
  • The names and contents of the courses are subject to change.
  • Students who have a certain level of foreign language proficiency on a certification examination can take a foreign language course in German, French, Chinese, Spanish or Korean as a sub major in their second year or above.