Koichi Hosoi
Ritsumeikan University
56-1 Tojiin Kitamachi,
Kita-ku, Kyoto,
603-8577 JAPAN
Phone: +8175-466-3107
Cell: +8190-5127-9560
hosoik@im.ritsumei.ac.jp
http://www.hosoik.net/index-e.html
Current Position (in
Ritsumeikan University):
Professor,
Business Administration, Graduate School of Image Arts, College of Image Arts
and Sciences, 2007-
Vice
Chairman, Art Research Center (ARC), 2005-
Boad
Member, Ritsumeikan Center for Game Studies (RCGS), 2011-
Current Position (out of
University):
President,
Digital Game Research Association Japan (DiGRA JAPAN), 2010-
Councilor,
Game Amusement Society, 2009-
Commissioner,
Science Visualization Society of Japan, 2008-2012
Commissioner, Japan
Association of Simulation and Gaming, 2005-2007
Education:
Ph.D.,
Business Administration, Ritsumeikan University, 2007
Concentrations:
Theories of firm, Corporate Governance
Dissertation:
Theories and Facts of Corporate Power: Structural Analysis of Intercorporate
Relationship by the Intercorporate Approaches
M.A.,
Business Administration, Ritsumeikan University, 1984
Concentrations:
Theories of firm on the institutional economics
Thesis:
A Study on the Oliver Williamson's Theory
B.A.,
Business Administration, Ritsumeikan University, 1982
Experience:
Professor,
2007 -
Graduate
School of Image Arts, College of Image Arts and Sciences,
Ritsumeikan
University
Course:
Contents Industries, Public Policy for Cultural Industries
Professor,
2001 - 2006
Graduate
School of Policy Sciences, College of Policy Sciences,
Ritsumeikan
University
Course:
Management Theories, Modern Corporation
Assistant
Professor, 1994 - 2000
Graduate
School of Policy Sciences, College of Policy Sciences,
Ritsumeikan
University
Course:
Management Theories, Modern Corporation
Assistant
Professor, 1991 - 1993
Ichimura
Gakuen College (renamed as Nagoya Keizai University Junior College)
Course:
Theories of Business Administration
Lecturer
(Instructor), 1988- 1990
Ichimura
Gakuen College (renamed as Nagoya Keizai University Junior College)
Course:
Theories of Business Administration
Presentations:
Koichi
Hosoi, 'Development of the Game Preservation Activities in Japan', Digital Game
Research Association Japan (DiGRA JAPAN) 2012, Kyushu University, Japan, Date: Mar.
03, 2013
Kazufumi
Fukuda, Koichi Hosoi, Akinori Nakamura, 'On the Problem at Issue of Game
Preservation: From the Experiences of Game Archive Project in Japan', WASA: Workshop At SIGGRAPH ASIA 2012 (Track:
Computer Gaming), Fusionopolis, Singapore, Date: 26 Nov. 2012
Koichi
Hosoi and Kazufumi Fukuda, 'Critical issues of digital game preservation: For
the global collaboration of game archive activities', Replaying JAPAN, University of Alberta, Canada, Date: Aug. 22, 2012
Koichi
Hosoi, 'Situated Learning Platform for Japanese Language and Culture in 3D
Metaverse', Canadian Association for
Japanese Language Education Conference 2012, Banff Park Lodge, Banff,
Canada, Date: Aug. 2-3, 2012
Tamai,
M., Inaba, M., Hosoi, K., Thawonmas, R., Uemura, M., and Nakamura, A., 'Constructing
Situated Learning Platform for Japanese Language and Culture in 3D Metaverse', Culture and Computing 2011, Kyoto
University, Kyoto, Japan, Date: Oct. 20-22, 2011
Tamai,
M., Inaba, M., Hosoi, K., Thawonmas, R., Uemura, M., and Nakamura, A., 'Constructing
a Platform for Situated Learning of Japanese Traditional Culture in the 3D
Metaverse', Osaka Symposium of Digital
Humanities 2011, Osaka University, Osaka, Japan, Date: Mar. 28-29, 2011
Ohno.S., Obana.T., Inaba.M., Nakamura.A., and Hosoi.K.,
'Developing Video Game Archives as an e-Research Platform for Game Studies', International Conference of Digital Archives
and Digital Humanities 2010, Taiwan University, Date: Nov.30, 2010
Publications:
Koichi
Hosoi, Akinori Nakamura, Masayuki Uemura, Kazufumi Fukuda, Shin Ohno (2012),
"Video Game Archive and Collective Knowledge: Practice and Achievement of
Game Archive Project", Digital
Humanities Research and Web Technology, Nakanishiya Publishing, Mar. 2012,
pp.215-235.
Michiru
Tamai, Mitsuyuki Inama, Koichi Hosoi, Ruck Thawonmas, Masayuki Uemura, Akinori
Nakamura (2012), "Constructing Japanese Language/Culture Learning
Environment Using 3D Metaverse", Digital
Humanities Research and Web Technology, Nakanishiya Publishing, Mar. 2012,
pp.274-292. ISBN-13: 978-4779505836
Keisuke Asada and Koichi Hosoi (2012), "A
Metaverse as a Communication Support Environment and its Applications", Digital Humanities Research and Web
Technology, Nakanishiya Publishing, Mar. 2012, pp.293-319. ISBN-13: 978-4779505836
Koichi
Hosoi (2010), "Study on the Digital Game Preservation: the global movement
and its essential issues", Current
Awareness (National Diet Library), No.304, 20 Jun 2010, pp. 11-16.
Koichi
Hosoi (2010), "Divergence of Contents Industry and Business: the
present situation and educational design in Japan", International Symposium on Creative Imagination and Culture Technology,
Proceeding pp.79-89, Dongguk University, Seoul, Korea, February 22, 2010.
Shin
Ohno, Takashi Obana, Mitsuyuki Inaba, Akinori Nakamura, Koichi Hosoi (2010), "Developing
Video Game Archives as an e-Research Platform for Game Studies", International Conference of Digital Archives
and Digital Humanities 2010, Proceeding pp.597-606, Taiwan University, Nov.
30, 2010.
Koichi
Hosoi (2006), Theories and facts of
Corporate Power, Dobunkan Shuppan Co., Ltd., 2006, ISBN-13: 978-4495375218
Koichi
Hosoi (2004), "Possibility and Prospect of Online Game in Asia", Gaming, Simulations and Society, Shiratori,
R.; Arai, K.; Kato, F. (Eds.), Springer, 2004, pp.269-277 ISBN-13: 978-4-431-22308-5
Grants and Fellowships:
Grant
for Digtal Archive of Media Arts: Digital Game field (Japanese Agency for
Cultural Affairs, 2012-2014), $215,000/year
Grant
for Game Archive Studies (Hayao Nakayama Foundation for Science &
Technology and Culture, 2006-2007), $20,000
Awards and Honors:
Kyoto Prefectural
Governor Award (Kyoto Edutainment Forum), 1999
last up-to-date: 2013-04-11